Build N Break
A downloadable game
Build and Break!
An educational game built for people who want to learn construction through designing, placing and (not abstract) calculations!
Each level has 2 available materials for construction (From Steel, Aluminium, Concrete, Plastic and Wood). The blocks are adjustable in all forms(X,Y,Z Axis).
There are disaster such as Flood, Wind and Earthquake present in the event which can cause serious damage to your designed building and fail your scenario!
More instructions and complete levels and tutorial inside. Good luck!
NOTE:
My contributions to this version of the game(because it was an university group assignment) were :
- Select Level Menu (Created by Me, but using UI elements made by Lexi (background, buttons, writing fonts)
- Tutorial (How to play) - organized by me using UI elements (background, fonts, logo icons) made by Sinyan and Caitlyn
- Level Arrangements in the game for flow (but challenge data scriptable object + level ideas, names and structure were created by Pavlos, both in the GDD)
- Flood event logic, Wind event logic
- Overlays for scalable blocks
- modifying Pavlos' win/ lose logic, win now based not only on height goal but also on resistance in disaster events(the structure to have same height at the end)
- Visual Feedback for stress
- Visual Feedback for the case of running out of construction blocks of a specific material
- you can not build anymore during events
- Material Config scriptable object (for configuring block limits for each material in a level)
- adding of OpenFracture plugin by Dan Greenheck (https://github.com/dgreenheck/OpenFracture) and configure it for the placed construction blocks - it is triggered on collapse, when a block is colliding with the ground, during a disaster.
- Targeted Zooming
- Implementation of girls' models, materials and overall art in the scene , which meant, for my case, only putting buildings for regular "mode"(when not building), switch of environments and terrain material (streets with grass + normal buildings in regular mode, blueprinting style ground and skeletons of buildings - originally not added by me in the scene- for blueprinting mode)
- Made the build settings
- Built the game
Published | 1 day ago |
Status | Prototype |
Author | FabianZarva |
Genre | Educational |